unity/c# demos

 


Antonia has worked with a wide range of technologies, including VR (Oculus, HTC Vive and Valve Index), AR (Android Mobile, Project North Star) and unique location-specific projection systems (We The Curious planetarium, the UK’s only 3D 180° context projection space). She works primarily in Unity/C#, but has also utilised Javascript, TypeScript, Node, Electron and Python (in the context of Machine Learning and Neural Networks). Her passion lies in pushing the boundaries of XR technology.